For the past several months, I have been working with the talented guys at MacMage on a very exciting project that I have the pleasure to announce today.

Anigma is an iPhone and iPod Touch game based on an all-time favorite 80’s classic. It sports amazing eye-candy and music, has a futuristic theme, and adds new gameplay twists.

We are planning on a December or January release, and we will be giving away more information about Anigma as the month progresses.

We will also all be at MacWorld 2009, so look for us there. We will not be exhibiting, but we’ll be wearing MacMage shirts

Also check out the MacMage site, teammate Ernest’s blog, the Azure Talon site, and the official Anigma site.

Azure Talon Software introduces iLaugh 1.0 for iPhone

Oct 20, 2008 - Azure Talon Software is proud to introduce iLaugh 1.0, their joke database for iPhone and iPod Touch. For the price of a song, iLaugh is a fun little application that contains an endless database of hilarious jokes. It’s a handy sidekick when entertaining guests, speaking to an audience, killing time or simply to cheer up a friend when they’re feeling down. With sources containing a total of over twenty thousand jokes, users are guaranteed to always find a new joke.
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Wallpaper Releases


Report: Apartheid and South Africa Today

I’ve written about this before. But this year, for history class, I had to make a full report on a topic relating to local history. I chose to use the opportunity to research further and to elaborate on my points in my previous article.

So, without further ado, the report, in all of its 6-page 2000+ word glory, is downloadable in pdf.

App Store = Paperwork Nightmare

[Note: I hope this article doesn’t break the NDA, but if it find out it does and I get a Cease & Desist from Apple, I will have to take it down.]

When you upload an iPhone application to the App Store through iTunes Connect, you’re presented with a few screens of information to fill in. First, there’s the screen where you put the Application’s description, category, and any other textual information about it.

Then there’s the screen where you upload the binary, the icon(s), and screenshots. And lastly there’s a screen to set the price. Unlike what I thought would be the case, you cannot chose a specific price. You get to chose from several price groups. A price group has a price in US Dollars, and a price in different currencies usually of a similar value. (For example, a $0.99 app in Switzerland is CHF 1.10)

At the top of this page, there is a little warning message that says you need a contract with Apple if you’re going to put up non-free apps. I did not pay too much attention to it, and the rest of the process seemed to go smoothly, eventually leading back to a page where I could see my app was “In Review”.

I was still slightly confused about this contract message, and decided to find out what it was about. I asked a few fellow developers, and found out that Apple would not sell my app until the contract was taken care of.

In iTunes Connect, there is a section on contracts, with a link to create a new contract. A contract is made of three parts; Contact Details, Banking Details and Tax Details.

Everything seems to be in order as of now. My app is still in review, but expect it in the app store soon.