Comments on: The MacHeist Argumentâ„¢ http://www.seoxys.com/the-macheist-argument/ Wed, 27 Feb 2013 21:05:44 +0000 hourly 1 http://wordpress.org/?v=3.0.1 By: Nick http://www.seoxys.com/the-macheist-argument/comment-page-1/#comment-9062 Nick Sun, 29 Mar 2009 21:46:26 +0000 http://www.seoxys.com/?p=131#comment-9062 I remember CSSedit being in one of the heists, and now Espresso is in this year's heist. I say to the Macro dude, if MacRabbit got screwed over when they put CSSedit in the heist, do you think they'd do it again with Espresso? I don't think so. I remember CSSedit being in one of the heists, and now Espresso is in this year’s heist. I say to the Macro dude, if MacRabbit got screwed over when they put CSSedit in the heist, do you think they’d do it again with Espresso? I don’t think so.

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By: Dan Palmer http://www.seoxys.com/the-macheist-argument/comment-page-1/#comment-8966 Dan Palmer Wed, 25 Mar 2009 18:55:13 +0000 http://www.seoxys.com/?p=131#comment-8966 The way I see it is that it comes down to two types of bundle customers. Type 1 uses your (the developer) application. They use the app because they like it and when you bring out a new version, they will probably upgrade. Type 2 does not like you application. They don't use it. They don't cost you anything and you made some money from them buying it and got some publicity from it anyway. So either you get paid to be given LOADS of customers ready to upgrade to the next version, or you get paid for nothing. Either way, you get paid and get publicity with a famous aspect of the mac community. Also, I would like to point out that the 'small time devs' that apparently would get the 'worst' deal actually do very well. They get loads of free marketing, a large cash payment that could be more than their revenue for the year anyway and the upgraders too. Plus it would look very good on a CV! In my opinion as a rookie developer, I would love for one of my apps to be in the bundle and may approach MH next year for inclusion as a loot app if I have something decent by then. This is a win-win situation and a great example of why the Mac community is such a good one. The way I see it is that it comes down to two types of bundle customers. Type 1 uses your (the developer) application. They use the app because they like it and when you bring out a new version, they will probably upgrade. Type 2 does not like you application. They don’t use it. They don’t cost you anything and you made some money from them buying it and got some publicity from it anyway.

So either you get paid to be given LOADS of customers ready to upgrade to the next version, or you get paid for nothing. Either way, you get paid and get publicity with a famous aspect of the mac community.

Also, I would like to point out that the ‘small time devs’ that apparently would get the ‘worst’ deal actually do very well. They get loads of free marketing, a large cash payment that could be more than their revenue for the year anyway and the upgraders too. Plus it would look very good on a CV!

In my opinion as a rookie developer, I would love for one of my apps to be in the bundle and may approach MH next year for inclusion as a loot app if I have something decent by then. This is a win-win situation and a great example of why the Mac community is such a good one.

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